PTR Patch Notes – October 20th – Overwatch
All the latest changes now being tested on the PTR.
A fresh round of hero tweaks have just been applied to the Overwatch Public Test Realm, with balancing changes in the works for a pretty broad selection of Heroes. The changes are live now so you can start getting a feel for what’s changing, although note that all of these tweaks are subject to further refinement.
For an idea of what you can expect, here’s a breakdown of everything that’s being tested right now.
Hero Balance Changes
General
- Dealing damage to non-players (like like Torbjorn’s turrets or Symmetra’s teleporter), no longer charges ultimate abilities
- Ultimate costs have been increased by 25% for all heroes
D. Va
- Mech health increased to 200 (formerly 100). Armor remains at 400
- Movement speed while firing has been increased by 25%
Soldier: 76
Pulse Rifle
- Bullet damage increased from 17 to 20
- Maximum bullet spread Increased from 2.2 to 2.4
Ana
Nano Boost
- No longer increases move speed
Our most popular Overwatch guides:
Mei
Blizzard
- Ultimate cost has been increased by 15%
Lúcio
Amp It Up
- Healing-per-second has been decreased by 10%
Zarya
Particle Barrier
- Power gained from barriers decreased by 20%
Projected Barrier
- Power gained from barriers decreased by 20%
Torbjörn
- Scrap is now automatically generated over time
- The amount of scrap collected from a fallen enemy has been decreased by 40%
Forge Hammer
- Swing speed increased by 25%
- Damage decreased by 27%