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Latest Dota Underlords patch tweaks matchmaking and Dragon Knight power

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Plus a handful of other gameplay changes.

A new patch has gone live in Dota Underlords, with a highlight on tweaks to the Death Knight encounter. Matchmaking changes have also been adjusted based on community feedback.

There are a handful of changes to the Death Knight, with updates to damage output and also general behaviour. Here’s what’s new, straight from the notes themselves:

  • Dragon Knight: Elder Dragon Form bonus damage changed: [100, 150, 200] -> [50, 100, 150]
  • Dragon Knight: Elder Dragon Form is now marked as passive and cannot be silenced.
  • Dragon Knight: Now properly aims at the targets in front.
  • Dragon Knight: Fixed bug that caused Elder Form to take 0.5 seconds to start.

As for matchmaking, the developers had this to say:

“Based on community feedback, we’ve adjusted opponent selection weight to be even more biased against folks you’ve played recently.”

Here are all of the other changes confirmed for Underlords:

  • Adjusted AI pathfinding: Units will only try to jump into a beneficial aura’s range if it’s only 1 cell away (down from 2).
  • Fixed bug that prevented Assassins from jumping.
  • Unstoppable (Warrior Alliance Item): Fixed some cases that caused this item to not work reliably.
  • Silver Lining: Fixed it granting 2 gold instead of 1.
  • Abaddon: Base Attack Time changed: 1.3 -> 1.5
  • Omniknight: Damage changed: [50-60, 100-120, 200-240] -> [40-50, 80-100, 160-200]
  • Tusk: Fixed Walrus Punch sometimes sending people into space.

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