Midrange Frostbite deck list guide – Open Beta – Legends of Runeterra (February 2020)
Our Midrange Frostbite deck list guide features the best Legends of Runeterra deck list for the open beta (February 2020). Our Midrange Frostbite guide also contains Mulligan advice, card combos and strategy tips.
If you’re looking for a rundown of the best decks Legends of Runeterra has to offer, check out our Legends of Runeterra Best Decks page!
Midrange Frostbite can keep your foes at bay with relative ease, able to use the ludicrous amount of Frostbite synergy available to Freljord to nullify them until your Ashe breaks through.
Challenger, combined with Frostbite, can be a real pain for your opponent to do anything about, and they’ll have to take you down swiftly before you stall them out and win the game later on.
You’ll start slow, but this deck can really get rolling pretty ridiculously, particularly if you manage to upgrade your units. Read our handy guide for more on how to pilot these frozen forces.
In the latest version of our Midrange Frostbite guide, we’ve got the deck list we’re using for the open beta of Legends of Runeterra.
|3 x Brittle Steel||3 x Legion Drummer|
|3 x Omen Hawk||3 x Trifarian Gloryseeker|
|3 x Icevale Archer||3 x Culling Strike|
|2 x Flash Freeze||1 x Katarina|
|3 x Rimefang Wolf||3 x Trifarian Assessor|
|3 x Ashe|
|3 x Babbling Bjerg|
|3 x Avarosan Hearthguard|
|3 x Harsh Winds|
|1 x Tryndamere|
Select and copy the long ID string below, then click ‘Import Deck’ in Legends of Runeterra’s Collection to export this deck into your game.
Deck Import ID: CEBAIAIDAQIR6IIIAEAQOCYSCYPCMKJKAEAQCAIBAIAQCAZKAEAQCJY
You should be able to get the hang of this one with relative ease. As long as you’re not making silly choices, Midrange Frostbite is a solid choice for a beginner to try out.
Early game: Early minions played on tempo are the order of the day. Omen Hawk buffs up the units at the top of your deck, meaning you’ll usually have some kind of high-tempo play in a couple turns time, for example a big ol’ Trifarian Gloryseeker or Rimefang Wolf.
Trade these units only if you have to or if you’re getting a great deal of value – they’re vital for controlling the board. If it’s your attacking turn, you can put Katarina in play and upgrade her right away – her Quick Attack property means she’s able to deal damage whilst simultaneously levelling up and recalling herself before taking damage. After this, you’ll have a 4 mana Katarina who lets you rally, setting you up nicely for later in the game.
Mid game: As long as you have Frostbite effects, feel free to use them. Rimefang Wolf is a great counter to Braum and the like, but Frostbiting any enemy and using Rimefang Wolf’s Challenger effect leads to a killed-off foe. At this point, you’ll want to start drawing out cards a bit more too. Babbling Bjerg tutors for units with 5 or more attack, meaning you’ll get Tryndamere, Ashe, or Avarosan Hearthguard (unless you’ve already played a copy of the latter). Trifarian Assessor lets you draw even more, and if you’ve got its attack power to 5 or more, it counts itself in the draw effect.
Ashe should ideally be nearly upgraded by now. If you’ve been attacking with her, this’ll be even easier – just make sure she doesn’t die when getting blocked. Brittle Steel and Flash Freeze should be held onto for this situation.
Late game: By the time you’re hitting the late game, you’ll be running low on Frostbite cards. Worry not though – Ashe, when upgraded, gives you a Crystal Arrow. It’s a spell that’ll Frostbite all enemies with 3 or less health whilst simultaneously Frostbiting a target of your choice. Along with the fact that Ashe, when levelled up, doesn’t let enemy units block if they have 0 power, this might be the only tool you need to finish off the game. Remember – Ashe’s attack gives you yet another Frostbite effect, so don’t be afraid to just attack.
Failing this, Tryndamere and Katarina can find you that extra little bit of damage and tempo, particularly Tryndamere’s huge Overwhelm damage potential. Try to push that last hit and you’ll be alright, and remember to save Frostbite spells for when you really need them.
- 1. Deck Tier List – Legends of Runeterra: Deck Tier List
- 2. Best Decks to Try – Legends of Runeterra: Best Decks to Try
- 3. What do all the Keywords mean? – Legends of Runeterra: Keywords guide – What do they mean?
- 4. Best Budget Decks – Legends of Runeterra: Best Budget Decks (January 2020)
- 5. Expeditions guide – Legends of Runeterra: Expeditions guide
Midrange Frostbite Mulligan guide
These are the cards you’ll want to make the best possible start with Midrange Frostbite:
- 1. Omen Hawk gives you a bunch of early tempo, giving the top 2 units in your deck +1/+1. If this buffs something like Ashe or Trifarian Assessor, you’ll have some really good plays down the line.
- 2. Keep an eye on the enemy regions and Champions when you start the game. If they’re a Braum deck, hold onto Culling Strike.
- 3. Legion Drummer can be a powerful early drop, especially alongside the powerful Challenger effect of Trifarian Gloryseeker.
Midrange Frostbite tips, combos and synergies
Here’s an overview of the synergies to look out for in this Midrange Frostbite deck. Keep an eye out for more once the metagame has time to grow.
– Most of your Frostbite effects are Burst spells, such as Harsh Winds, Flash Freeze, and Brittle Steel. However, don’t make the mistake of thinking Icevale Archer will do the job in an urgent situation – you can’t use the unit’s Play effect whilst combat is going on.
– Babbling Bjerg could draw cards with smaller initial attack totals than 5, if they’ve already been buffed by Omen Hawk or Avarosan Hearthguard.
– Rimefang Wolf kills any unit it strikes that has 0 attack power. You can bait your opponents out with this – Challenge their unit and then cast a Frostbite spell on a big unit.
– We like Tryndamere in this deck as a last-resort way to finish off enemies. If all your Ashe shenanigans haven’t worked out, he can shunt a big wedge of Overwhelm damage down the enemy Nexus to finish them off.
– Trifarian Assessor gives you card draw to counteract the fact that you’ll usually be playing a load of cards each turn. Make sure you have units with 5 or more attack power on board though, and remember that the Trifarian Assessor counts itself as one of the units if you’ve buffed it to 5+ attack.